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Lesson Seven: Stained Glass Window

Lesson Seven: Stained Glass Window

Make a Stain Glass Window

  • This lesson shows how to combine two Templates to make a different design.

The Finished Design

Design in FrameShop then Bring into Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

2LayerLetterMatDefaultDirection800.png
Make Sure the Layer Direction is Set to Bottom Up
  • This lesson shows how to combine two Templates to make a different design.

  • Change the Layer Reveals. The Large Reveal will be the padding between the objects in the finished piece.

    • Layer 3 is .25 reveal

    • Layer 2 is 1” reveal.

    • Layer 1 is .25” reveal.

 

Templates Definition
Reveal
Place the Template and Edit the Reveals
  • Change the Layer Reveals. The Large Reveal will be the padding between the objects in the finished piece.

    • Layer 3 is .25 reveal

    • Layer 2 is 1” reveal.

    • Layer 1 is .25” reveal.

Place the Second Template and Edit the Reveals
  • Make sure that the Imperial opening is centered over the Circle.

The Two Templates Overlap
L7StainedImperialOvalCenter70800.png
Center the Two Openings

 

CutArt™ Definition
Bring the Design into Trace

Break all Intersections

 

Break All Intersections Definition
Break All Intersections
  • The Intersections are now Broken where the elements crossed over each other.

Objects are Broken Where They Intersect

Join Segments

  • Click the Edit radio button.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Inner Section.

Select the Desired Segments of the Inner Object
  • The segments are Joined together to create a single object.

 

Join Tool Definition
Click the Join Button to Connect the Segments as an Opening
  • Do the same for the other three corners to create the Bottom Layer.

Connect the Elements of the Other Three Corners of the Bottom Layer
  • Now we’ll do the same thing for the Top Layer.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Outer Section

    • Don't forget the small Lines that make up the corners.

Select the Desired Segments of the Outer Object
  • The segments are Joined together to create a single object.

Click the Join Button to Connect the Segments as an Opening
  • Do the same for the other three corners to create the Top Layer.

Connect the Segments of the Other Three Corners of the Top Layer

Trace the Design

  • Click on the Set Bevels tab.

  • Click on the Top Layer which is displayed topmost of the Layer List.

    • It will display that the Top Layer is already Traced.

Select the Top Layer
  • Click on the Second Layer down from the top.

  • It will display that the Second Layer is already Traced.

Select the Second Layer
  • We need to Trace the outer openings we created for this layer.

  • Click on the Third Layer down from the Top.

  • Hold down the CTRL key and click on each Outer Opening in the corners.

  • Click the 45° Bevel Set button. 

 

Traced
Select Third Layer and Select Each of the Outer Openings in the Corners and Trace Them as Openings
  • The Third Layer is now Traced

The Third Layer is Traced
  • We need to trace the inner openings we created for this layer. Hold down the CTRL key and click on each inner opening in the corners.

Select the Fourth Layer and Trace the Inner Openings and Trace as Openings
  • The Fourth Layer is now Traced

The Fourth Layer is Traced

Convert to Splines/Tangify

 

Convert Arc to Splines
Tangify All Circuits Definition
Select Convert Arcs to Splines
Select Tangify All Circuits

Save, Cut

  • Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover Arcs and Lines that we didn't Trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

  • The Stained Glass design is completed.

 

CutArt™ Definition
The Edited Design is Finished

Comparison

You can see how much we changed the design when you compare it to the original version.

The Original Template Openings
The Edited Design is Finished

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