">

Click here to check out our new How To section">Click here to check out our new How To section

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 26 Next »

Make a Stain Glass Window

  • This lesson shows how to combine two Templates to make a different design.

 Template Definition

Templates are specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

See: Template Properties

See: Template Library

Design in FrameShop then Bring into Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

2LayerLetterMatDefaultDirection800.png
  • This lesson shows how to combine two Templates to make a different design.

  • Change the Layer Reveals. The Large Reveal will be the padding between the objects in the finished piece.

    • Layer 3 is .25 reveal

    • Layer 2 is 1” reveal.

    • Layer 1 is .25” reveal.

 Template Definition

Templates are specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

See: Template Properties

See: Template Library

 Reveal Definition

In a two-layer design, the Reveal is the amount of the bottom matboard showing under the top mat in Designer and Visualize.

The standard Reveal between the top and bottom mat is 1/4".

See: Designer Reveal Function

  • Change the Layer Reveals. The Large Reveal will be the padding between the objects in the finished piece.

    • Layer 3 is .25 reveal

    • Layer 2 is 1” reveal.

    • Layer 1 is .25” reveal.

 Reveal Definition

In a two-layer design, the Reveal is the amount of the bottom matboard showing under the top mat in Designer and Visualize.

The standard Reveal between the top and bottom mat is 1/4".

See: Designer Reveal Function

  • Make sure that the Imperial opening is centered over the Circle.

L7StainedImperialOvalCenter70800.png
 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

Break all Intersections

 Break Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

See: Break All Intersections Function

  • The Intersections are now Broken where the elements crossed over each other.

 Break Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

See: Break All Intersections Function

Join Segments

  • Click the Edit radio button.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Inner Section.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • The segments are Joined together to create a single object.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • Do the same for the other three corners to create the Bottom Layer.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • Now we’ll do the same thing for the Top Layer.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Outer Section

    • Don't forget the small Lines that make up the corners.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

 Line Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

  • The segments are Joined together to create a single object.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • Do the same for the other three corners to create the Top Layer.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

Trace the Design

  • Click on the Set Bevels tab.

  • Click on the Top Layer which is displayed topmost of the Layer List.

    • It will display that the Top Layer is already Traced.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

  • Click on the Second Layer down from the top.

  • It will display that the Second Layer is already Traced.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

  • We need to Trace the outer openings we created for this layer.

  • Click on the Third Layer down from the Top.

  • Hold down the CTRL key and click on each Outer Opening in the corners.

  • Click the 45° Bevel Set button. 

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

  • The Third Layer is now Traced

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design.

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

  • We need to trace the inner openings we created for this layer. Hold down the CTRL key and click on each inner opening in the corners.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

  • The Fourth Layer is now Traced

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

Convert to Splines/Tangify

 Convert Arc to Splines Definition

The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

See: Arcs Definition

See: Arcs Tool Function

See: Splines Definition

See: Splines Tool Function

See: Convert Arc to Splines Function

 Tangify Tool Definition

The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

The Tangify All Circuits will smooth the connection between All of the Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

See: Tangify Function

See: Tangify All Circuits Function

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function 

Save, Cut

  • Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover Arcs and Lines that we didn't Trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

  • The Stained Glass design is completed.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

Comparison

You can see how much we changed the design when you compare it to the original version.

  • No labels