">

Click here to check out our new How To section">Click here to check out our new How To section

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 26 Next »

Create a Fancy Corner Mat

  • This lesson shows how to combine a CutArt into the corners of a Template design to make fancy corners with a fancy V-Groove around it.

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

 Template Definition

Templates are specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

See: Template Properties

See: Template Library

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

  • This also displays how to make an alternative design.

Design in FrameShop then Bring into Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

2LayerLetterMatDefaultDirection800.png
 Template Definition

Templates are specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

See: Template Properties

See: Template Library

 Guide Definition

A Guide is a Red line marker which can direct the motion or positioning of objects.

The sides and centers of Objects can snap to the Guide Lines.

Click on the Ruler around the design and drag toward the center to place a Guide.

Select the Guide and click Properties to edit the position or drag it where desired.

See: Guide Lines Properties

  • On the Add Other Guide screen, click the checkboxes for Add at Top and Add at Left .

  • Enter 3/4" for each value.

  • Click the OK button.

  • The Guides are placed. 

 Guide Definition

A Guide is a Red line marker which can direct the motion or positioning of objects.

The sides and centers of Objects can snap to the Guide Lines.

Click on the Ruler around the design and drag toward the center to place a Guide.

Select the Guide and click Properties to edit the position or drag it where desired.

See: Guide Lines Properties

Add CutArt

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

  • On the Browse Content screen, select the desired CutArt and click the Select button.

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

  • Click on the Properties tab.

  • Change the CutArt size to 2x2" or to the desired Size.

  • Move the CutArt to the Upper Left Corner and Snap it to the two Guide Lines we placed earlier.

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

 Guide Definition

A Guide is a Red line marker which can direct the motion or positioning of objects.

The sides and centers of Objects can snap to the Guide Lines.

Click on the Ruler around the design and drag toward the center to place a Guide.

Select the Guide and click Properties to edit the position or drag it where desired.

See: Guide Lines Properties

Bring Design into Trace

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

Draw Reference Lines

  • We will create and use Reference Lines to Mirror our corner design.

  • Click on the Line button on the Trace and Draw tab.

  • Right-Click on the Center Point of the Top Outside Line.

  • Right-Click on the Center Point of the Bottom Outside Line. The Vertical Reference Line is drawn.

  • Right-Click on the Center Point of the Left Outside Line.

  • Right-Click on the Center Point of the Right Outside Line. The Horizontal Reference Line is drawn.

  • We could place Guide Lines again at the Center of the mat.

  • Drawing them manually allows you to select the Center of the Opening, which might not be at the same position of the Center of the Mat, especially if the Opening has been moved.

 Guide Definition

A Guide is a Red line marker which can direct the motion or positioning of objects.

The sides and centers of Objects can snap to the Guide Lines.

Click on the Ruler around the design and drag toward the center to place a Guide.

Select the Guide and click Properties to edit the position or drag it where desired.

See: Guide Lines Properties

Break all Intersections

 Break Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

See: Break All Intersections Function

  • The Intersections are now broken where each element crossed over each other.

Join Segments

  • Click the Edit radio button.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Inner Quadrant, highlighted in Red

  • Zoom In if it makes it easier to select the Lines.

  • Click the Join button.

 Line Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • The segments are Joined together to create a single object, highlighted in Red.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • Now we’ll do the Outside Quadrant.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Outer Quadrant, highlighted in Red.

  • Click the Join button.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

  • The segments are Joined together to create a single object, highlighted in Red.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

Delete Unwanted Lines

  • Hold down the CTRL key and click on each of the unwanted Lines in the Upper Left-Hand section, highlighted in Red.

  • Click the Delete button.

 Line Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

  • The unwanted Lines are deleted.

 Line Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

  • Zoom Out if necessary, and hold down the CTRL key and click each of the Lines that make up the original rectangle.

    • Take care not to select any of the Reference Lines.

  • Hit the Delete button.

 Line Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

  • The unwanted Lines are deleted.

 Lines Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

Mirror Corners

  • Hold down the CTRL key and click on the Interior and Exterior of our new Corner to select them.

  • Click on the Mirror button.

  • Now we will draw the line that we will Mirror the selected objects along. 

  • Right-click on the Top of the Vertical Line.

  • Move the cursor and Right-click on the Bottom of the Vertical Line

 Mirror Definition

The Mirror function will create a Mirror copy of the selected object along the selected axis in Trace and Designer and mirror the image horizontally in Visualize.

See: Mirror in Trace Function

See: Mirror CutArt in Designer

See: Mirror Image in Visualization

 Line Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

  • The corner will be Mirrored Horizontally

 Dynamic Outsides

The Dynamic Outsides feature adds the Border Size to the Bounding Rectangle of the current Group of Openings, adjusting the Outside Size as necessary in Designer and Visualize.

See Also: Dynamic Outsides Function in Designer

See Also: Dynamic Outsides Function in Visualization

 Mirror Definition

The Mirror function will create a Mirror copy of the selected object along the selected axis in Trace and Designer and mirror the image horizontally in Visualize.

See: Mirror in Trace Function

See: Mirror CutArt in Designer

See: Mirror Image in Visualization

  • Now we’ll Mirror it Vertically.

  • Hold down the CTRL key and click on the Interior and Exterior of both of the Upper Corners to select them.

  • Click on the Mirror button.

  • Now we will draw the Line that we will Mirror the selected objects along.

  • Right-click on the Left of the Horizontal Line.

  • Move the cursor and Right-Click on the Right of the Horizontal Line

 Mirror Definition

The Mirror function will create a Mirror copy of the selected object along the selected axis in Trace and Designer and mirror the image horizontally in Visualize.

See: Mirror in Trace Function

See: Mirror CutArt in Designer

See: Mirror Image in Visualization

  • The corners will be Mirrored Vertically

Delete the Reference Lines

  • Hold down the CTRL key and click on each of the Reference Lines to select them.

    • You may need to Zoom In to select the small Lines between the layers.

  • Click on the Delete button.

 Lines Definition

The Line tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

See: Line Tool Function

  • The Reference Lines are deleted.

Auto Join Segments

  • We want to Join the segments in the design so that we can Trace it.

 Join Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

See: Join Tool Function

See: Auto Join Segments Function

 Trace Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

Trace the Design

  • We didn't make any changes to the CutArt itself that would require us to retangify the Arcs (such as moving a point), so there is no need to Tangify it or Convert Arcs to Splines.

  • The Outer object is Traced as a V-Groove.

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

 Tangify Definition

The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

The Tangify All Circuits will smooth the connection between All of the Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

See: Tangify Function

See: Tangify All Circuits Function

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function

 Convert Arcs to Splines

The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

See: Arcs Definition

See: Arcs Tool Function

See: Splines Definition

See: Splines Tool Function

See: Convert Arc to Splines Function

 Trace Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

  • Stay on the Top Layer

  • Click on the Inner Object to select it.

  • Click on the 45° Bevel Set button. 

  • The inner object is Traced as a 45° Opening.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

Delete Unused Layer

  • Click on the unused Layer to select it.

  • Click the Remove button.

  • The unused Layer is removed.

Save, Cut

  • Save the CutArt. You may get a message stating that this design contains objects that do not have an assigned bevel type. This refers to any leftover arcs and lines that we didn't trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

  • The Stained Glass design is completed with a fancy opening and a fancy V-Groove around it.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

Optional Design

  • You can achieve a completely different look by Tracing the same design differently.

  • Add a layer in the Layers section for each layer of matboard you want to trace. 

  • Trace the V-Groove layer as the Top Layer opening.

  • Trace the original opening layer as the Bottom Layer.

  • Now the optional Fancy Corners design is completed as a two layer mat with fancy corners.

  • Save the CutArt.

  • Load the CutArt.

  • Cut the CutArt.

  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

 Trace Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

Comparison

You can see how much we changed the design when you compare it to the original version.

Traced as a top layer V-Groove:

Traced as a two layer mat:

  • No labels