Create a Fancy Corner Mat |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
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| Templates are specialized parametric shape generators created by Wizard. Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters. The Template Library displays the different templates that are available for use. |
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| A Normal Bevel Closed V-Groove consists of two cuts - one in the Matboard and one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core. The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front. |
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Design in FrameShop then Bring into Trace |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Templates are specialized parametric shape generators created by Wizard. Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters. The Template Library displays the different templates that are available for use. |
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| A Guide is a visual line marker which helps direct the motion or positioning of objects. The sides and centers of Objects can snap to the Guide Lines. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| On the Add Other Guide screen, click the checkboxes for Add at Top and Add at Left . Enter 3/4" for each value. Click the OK button. The Guides are placed.
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| A Guide is a visual line marker which helps direct the motion or positioning of objects. The sides and centers of Objects can snap to the Guide Lines. |
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Add CutArt |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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Panel |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
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| A Guide is a visual line marker which helps direct the motion or positioning of objects. The sides and centers of Objects can snap to the Guide Lines. |
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Bring Design into Trace |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
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Draw Reference Lines |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Click on the Line button on the Trace and Draw tab. Right-Click on the Center Point of the Top Outside Line. Right-Click on the Center Point of the Bottom Outside Line. The Vertical Reference Line is drawn. Right-Click on the Center Point of the Left Outside Line. Right-Click on the Center Point of the Right Outside Line. The Horizontal Reference Line is drawn.
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We could place Guide Lines again at the Center of the mat. Drawing them manually allows you to select the Center of the Opening, which might not be at the same position of the Center of the Mat, especially if the Opening has been moved.
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| A Guide is a visual line marker which helps direct the motion or positioning of objects. The sides and centers of Objects can snap to the Guide Lines. |
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Break all Intersections |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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The Breaktool is used to Bisect the selected segments at the points where they Intersect in the Trace software.The Break All Intersections function bisect ALL segments in the design at the points where they intersect with another segment in the Trace software.
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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Join Segments |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Click the Edit radio button. Hold down the CTRL key and click on each segment making up the Upper Left-Hand Inner Quadrant, highlighted in Red. Zoom In if it makes it easier to select the Lines. Click the Join button.
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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| The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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| The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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| The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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Delete Unwanted Lines |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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Panel |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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Panel |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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Mirror Corners |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Hold down the CTRL key and click on the Interior and Exterior of our new Corner to select them. Click on the Mirror button. Now we will draw the line that we will Mirror the selected objects along. Right-click on the Top of the Vertical Line. Move the cursor and Right-click on the Bottom of the Vertical Line.
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| The Mirror function will create a mirror copy of the selected object along a selected axis in Trace and Visualize. |
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #DEEBFF |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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| The Mirror function will create a mirror copy of the selected object along a selected axis in Trace and Visualize. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Hold down the CTRL key and click on the Interior and Exterior of both of the Upper Corners to select them. Click on the Mirror button. Now we will draw the Line that we will Mirror the selected objects along. Right-click on the Left of the Horizontal Line. Move the cursor and Right-Click on the Right of the Horizontal Line.
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| The Mirror function will create a mirror copy of the selected object along a selected axis in Trace and Visualize. |
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Panel |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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Delete the Reference Lines |
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Panel |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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Expand |
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| The Line tool in Trace will draw a Two-Point Line. The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”). After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc. |
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Panel |
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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Auto Join Segments |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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| Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
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Trace the Design |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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title | Bevel Type Definition |
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The Bevel Type is the Angle that the blade cuts on the Matboard/Fallout surface when it is not cut at a 90° Right Angle. |
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The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs.
The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. Expand |
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title | Convert Arcs to Splines |
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Click Edit > Convert Arc to Splines to convert the Arcs into Bezier Splines. Splines can be Tangified with less distortion, which will give a smoother cutting path for the design in Trace. |
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Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
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title | Bevel Type Definition |
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| The Bevel Type is the Angle that the blade cuts on the Matboard/Fallout surface when it is not cut at a 90° Right Angle. |
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Delete Unused LayerCreate a Fancy Corner Mat |
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Panel |
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panelIconId | 1f9d9-200d-2640-fe0f |
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panelIcon | :woman_mage: |
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panelIconText | 🧙♀️ |
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bgColor | #FFEBE6 |
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Design in FrameShop then Bring into Trace |
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First we need to make sure we are designing the layers in the correct order for these instructions. On the FrameShop Main Page, click Admin and stay on the Defaults tab. Under Layer Direction select Bottom Up if it is not already set to that. Click Save and return to the Main Page.
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panelIconId | 1f9d9-200d-2640-fe0f |
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panelIcon | :woman_mage: |
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panelIconText | 🧙♀️ |
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bgColor | #FFEBE6 |
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Insert excerpt |
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| Templates Definition |
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| Templates Definition |
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name | Templates Definition |
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Insert excerpt |
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| Guide |
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| Guide |
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name | Guide Definition |
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On the Add Other Guide screen, click the checkboxes for Add at Top and Add at Left . Enter 3/4" for each value. Click the OK button. The Guides are placed.
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Add CutArt |
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Insert excerpt |
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| CutArt™ Definition |
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| CutArt™ Definition |
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name | CutArt Definition |
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Bring Design into Trace |
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Draw Reference Lines |
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Click on the Line button on the Trace and Draw tab. Right-Click on the Center Point of the Top Outside Line. Right-Click on the Center Point of the Bottom Outside Line. The Vertical Reference Line is drawn. Right-Click on the Center Point of the Left Outside Line. Right-Click on the Center Point of the Right Outside Line. The Horizontal Reference Line is drawn.
Info |
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We could place Guide Lines again at the Center of the mat. Drawing them manually allows you to select the Center of the Opening, which might not be at the same position of the Center of the Mat, especially if the Opening has been moved.
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Insert excerpt |
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| Line Tool Definition |
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| Line Tool Definition |
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name | Line Tool Definition |
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Break all Intersections |
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Insert excerpt |
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| Break All Intersections Definition |
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| Break All Intersections Definition |
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name | Break All Intersections Definition |
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Join Segments |
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Click the Edit radio button. Hold down the CTRL key and click on each segment making up the Upper Left-Hand Inner Quadrant, highlighted in Red. Zoom In if it makes it easier to select the Lines. Click the Join button.
Insert excerpt |
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| Join Tool Definition |
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| Join Tool Definition |
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name | Join Tool Definition |
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Delete Unwanted Lines |
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Mirror Corners |
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Hold down the CTRL key and click on the Interior and Exterior of our new Corner to select them. Click on the Mirror button. Now we will draw the line that we will Mirror the selected objects along. Right-click on the Top of the Vertical Line. Move the cursor and Right-click on the Bottom of the Vertical Line.
Insert excerpt |
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| Mirror |
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| Mirror |
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name | Mirror Definition |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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#B3F5FF on the unused Layer to select it.Click the Remove button.
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panelIconId | atlassian-info |
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panelIcon | :info: |
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bgColor | #B3F5FF |
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Save, Cut |
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Panel |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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Expand |
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| Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
Expand |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
Expand |
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| A Normal Bevel Closed V-Groove consists of two cuts - one in the Matboard and one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core. The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front. |
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Optional Design |
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panelIconId | atlassian-note |
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panelIcon | :note: |
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bgColor | #B3F5FF |
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| Add a layer in the Layers section for each layer of matboard you want to trace. Trace the V-Groove layer as the Top Layer opening. Trace the original opening layer as the Bottom Layer. Now the optional Stained Glass design is completed as a two layer mat with fancy corners. Save the CutArt. Load the CutArt. Cut the CutArt.
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| A Normal Bevel Closed V-Groove consists of two cuts - one in the Matboard and one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core. The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front. |
Expand |
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| CutArt™ are simple shapes and design elements created by Wizard. CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl. |
Expand |
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| Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
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| Dynamic Outsides |
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| Dynamic Outsides |
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name | Dynamic Outsides Definition |
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Hold down the CTRL key and click on the Interior and Exterior of both of the Upper Corners to select them. Click on the Mirror button. Now we will draw the Line that we will Mirror the selected objects along. Right-click on the Left of the Horizontal Line. Move the cursor and Right-Click on the Right of the Horizontal Line.
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Delete the Reference Lines |
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Auto Join Segments |
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Insert excerpt |
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| Auto Join Segments Definition |
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| Auto Join Segments Definition |
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name | Auto Join Segments Definition |
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Trace the Design |
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Insert excerpt |
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| 45 Degree Front Normal Bevel Closed V-Groove |
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| 45 Degree Front Normal Bevel Closed V-Groove |
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name | 45 Degree Front Normal Bevel Closed V-Groove |
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Insert excerpt |
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| Traced |
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| Traced |
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name | Traced Definition |
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Delete Unused Layer |
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Save, Cut |
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Insert excerpt |
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| CutArt™ Definition |
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| CutArt™ Definition |
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name | CutArt Definition |
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Optional Design |
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Add a layer in the Layers section for each layer of matboard you want to trace. Trace the V-Groove layer as the Top Layer opening. Trace the original opening layer as the Bottom Layer. Now the optional Fancy Corners design is completed as a two layer mat with fancy corners. Save the CutArt. Load the CutArt. Cut the CutArt.
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Comparison |
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You can see how much we changed the design when you compare it to the original version. |
Traced as a top layer V-Groove: |
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Traced as a two layer mat: |
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