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Creating a Multi-Layered Oval Inset

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  • This lesson shows how to make a Multi-Layer Oval Inset mat.

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Design in FrameShop, Bring into

PathTrace

Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

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  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

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  • Place an 8.75 x 11.75” #102 Oval Template with two Layers on the FrameShop Design Editor

  • Bring in two small ovals that are 3x5.

  • Edit the small ovals and make them four layers.

    • Width of the Inner Reveal is how much of the Inner Mat shows (i.e., .25).

    • Width of the Middle Reveal is the width of the Bridge between the two objects (i.e., .5).

    • Outer Reveal is the Inner Mat of the Bridge on the large object side (i.e., .25).

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Bring Design into Trace

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  • The View from Back toggle toggles between viewing the design from the Front or from the Back of the mat.

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panelIconIdatlassian-infopanelIcon:info:bgColor#B3F5FFThe Breaktool is used to Bisect the Selected Segments at the points where they Intersect in the Trace software.

The Break All Intersections function bisect ALL Segments in the design at the points where they intersect with another segment in the Trace software.

 

Break All Intersections

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  • Because of the complexity of this design, it may be easier to Break All of the Intersections and reconnect the desired Arcs.

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titleArc Definition

The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software.

The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleBreak Definition
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Join Segments / Close Circuit

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Break All Intersections Definition
Break All Intersections Definition
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The Breaktool is used to Bisect the Selected Segments at the points where they Intersect in the Trace software.

The Break All Intersections function bisect ALL Segments in the design at the points where they intersect with another segment in the Trace software.

Join Segments / Close Circuit

  • The design has been Broken and consists of many tiny Arcs.

  • Zoom In/Out as needed to select the smaller Arcs.

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titleBreak Definition
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titleArc Definition

The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software.

The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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  • Holding down the CTRL key, click on each segment that is forming the Inner Layer of the Lower Oval in the order they are sitting.

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  • When the Oval is completely selected, click Join.

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Join Tool Definition
Join Tool Definition

The Join button will connect the selected segments together as one object in Trace

The Auto Join Segments button will automatically join adjacent segments together in Trace.

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  • The Oval is now a connected singular object.

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titleJoin Definition

The Join button will connect the selected segments together as one object in Trace

The Auto Join Segments button will automatically join adjacent segments together in Trace.

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  • Connect the Arcs making up the next layer of the Bottom Oval in the same manner.

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titleArc Definition

The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software.

The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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  • Connect the Arcs for the Bottom Layer of the Top Oval.

    • Notice that this will use Arcs from the original outer layer of the Bottom Oval, to form part of this Top Oval.

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  • Connect the Arcs for the next layer of the Top Oval in the same manner.

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  • Connect the Inner Layer of the Large Oval.

    • Notice that this will use Arcs from the original Outer Layer of the Smaller Ovals, to form part of this Large Oval.

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  • Connect the Arcs for the next layer of the Large Oval in the same manner.

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  • The Ovals are now connected.

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  • NOTE: It is not necessary to delete the leftover Arcs.

    • Because the spare Arcs are not connected, the user can simply Trace the desired objects.

    • The leftover Arcs are deleted here for illustration purposes.

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titleArc Definition

The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software.

The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

Expand
titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleTraced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

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Tangify/Convert to Splines

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  • Click Edit > Tangify all Circuits.

  • Click Edit > Convert Arcs to Splines.

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titleArc Definition

The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software.

The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

Expand
titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape.

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleConvert Arcs to Splines Definition

Click Edit > Convert Arc to Splines to convert the Arcs into Bezier SplinesSplines can be Tangified with less distortion, which will give a smoother cutting path for the design in Trace

Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview.

Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes.

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titleTangify Definition

The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. Image RemovedImage Removed

Remove Layers

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Tangify/Convert to Splines

  • Click Edit > Convert Arcs to Splines. The Splines can be tangified with less distortion, which will give a smoother cutting path for the design.

  • Click on Edit > Tangify all Circuits. This makes each arc tangent to each other for smoother cutting.

  • The degree of tangification is set in the Tangify field; the default is six degrees.

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Convert Arc to Splines
Convert Arc to Splines
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Tangify All Circuits Definition
Tangify All Circuits Definition
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Trace the Design

  • Go to the Set Bevels Tab.

  • Select and delete

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  • Two of the layers by clicking Remove.

  • The two layers we will trace this design on will remain.

Trace, Save, Cut

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  • Trace, Save and Cut the design.

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titleBevel Type Definition

The Bevel Type is the Angle that the blade cuts on the Matboard/Fallout surface when it is not cut at a 90° Right Angle.

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titleTraced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

  • Click on the Top Layer.

  • Hold down the Ctrl key and click on the each of the outside openings.

  • Select the desired Bevel Type then click Set.

  • The outside openings of this design turn the color of the Bevel Type selected.

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  • Click on the Bottom Layer.

  • Hold down the Ctrl key and click on the each of the inside openings.

  • Select the desired Bevel Type then click Set.

  • The inside openings of this design turn the color of the Bevel Type selected.

  • The design is now completely traced.

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Traced
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Save and Cut

  • Save and Cut the design.

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Comparison

You can see how much we changed the design when you compare it to the original version.

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