Creating a Multi-Layered Oval Inset |
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Design in FrameShop, Bring into PathTraceTrace |
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First we need to make sure we are designing the layers in the correct order for these instructions. On the FrameShop Main Page, click Admin and stay on the Defaults tab. Under Layer Direction select Bottom Up if it is not already set to that. Click Save and return to the Main Page.
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Place an 8.75 x 11.75” #102 Oval Template with two Layers on the FrameShop Design Editor. Bring in two small ovals that are 3x5. Edit the small ovals and make them four layers. Width of the Inner Reveal is how much of the Inner Mat shows (i.e., .25). Width of the Middle Reveal is the width of the Bridge between the two objects (i.e., .5). Outer Reveal is the Inner Mat of the Bridge on the large object side (i.e., .25).
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| Templates Definition |
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Bring Design into Trace | Panel |
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| The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software. The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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| The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software. The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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The Breaktool is used to Bisect the Selected Segments at the points where they Intersect in the Trace software.The Break All Intersections function bisect ALL Segments in the design at the points where they intersect with another segment in the Trace software.
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Join Segments / Close Circuit |
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| Break All Intersections Definition |
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| Break All Intersections Definition |
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name | Break All Intersections Definition |
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Join Segments / Close Circuit |
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The Breaktool is used to Bisect the Selected Segments at the points where they Intersect in the Trace software.The Break All Intersections function bisect ALL Segments in the design at the points where they intersect with another segment in the Trace software.
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The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software. The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software. The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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| Join Tool Definition |
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| Join Tool Definition |
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The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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| The Join button will connect the selected segments together as one object in Trace. The Auto Join Segments button will automatically join adjacent segments together in Trace. |
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| The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software. The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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| The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software. The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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| The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software. The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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| The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software. The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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| Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
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Tangify/Convert to Splines |
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The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software. The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software. The Bezier/Spline Curve is defined by four points: the Initial Position and the Terminating Position (which are called "Anchors") and two separate Middle Points (which are called "Handles"), which can be moved to alter the shape. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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title | Convert Arcs to Splines Definition |
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Click Edit > Convert Arc to Splines to convert the Arcs into Bezier Splines. Splines can be Tangified with less distortion, which will give a smoother cutting path for the design in Trace. Splines are easier to handle in the software than Arcs for tangification and the conversion process when going to the Cut Preview. Arcs are still provided in the software for those that prefer to draw with them, but the Convert Arc to Splines process will convert them to Splines for software simplification purposes. |
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The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs.
The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. Image RemovedImage Removed | Remove Layers | Panel |
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Tangify/Convert to Splines |
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Click Edit > Convert Arcs to Splines. The Splines can be tangified with less distortion, which will give a smoother cutting path for the design. Click on Edit > Tangify all Circuits. This makes each arc tangent to each other for smoother cutting. The degree of tangification is set in the Tangify field; the default is six degrees.
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| Convert Arc to Splines |
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| Convert Arc to Splines |
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name | Convert Art to Splines Definition |
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| Tangify All Circuits Definition |
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| Tangify All Circuits Definition |
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name | Tangify All Circuits Definition |
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Trace, Save, Cut |
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title | Bevel Type Definition |
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| The Bevel Type is the Angle that the blade cuts on the Matboard/Fallout surface when it is not cut at a 90° Right Angle. |
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| Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply a Non-Blade Tool on the CMC. The Set Bevels Tab in Trace contains the tools needed to Trace the design. |
| Click on the Top Layer. Hold down the Ctrl key and click on the each of the outside openings. Select the desired Bevel Type then click Set. The outside openings of this design turn the color of the Bevel Type selected.
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Click on the Bottom Layer. Hold down the Ctrl key and click on the each of the inside openings. Select the desired Bevel Type then click Set. The inside openings of this design turn the color of the Bevel Type selected. The design is now completely traced.
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| Traced |
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| Traced |
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name | Traced Definition |
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Save and Cut |
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