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Create a Doily Shape

Info
  • This lesson shows how to create a simple Doily shape.

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Info
  • This also describes how to make an alternative design by adding Layers to it.

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Design in FrameShop then Bring into Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

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  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

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titleTemplate Definition
Templatesare specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

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See: Template Properties

See: Template Library

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  • Click on the Properties tab.

  • Click on the Parameters tab.

  • Change the No. of Points to 6.

  • Change the Spikiness to 0.

  • Change the Mode to 2. 

  • Change the Line Length to 2.

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titleParameters Definition

The Parameters are set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in the Design Editor.

For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

In the Design Editor, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

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  • Place a one Layer 2.75 x 2.75" #102 Oval Template in the top portion of the Polygon.

    • The circle will create the petal of the Doily.

  • Move the circle so that it lines up with the Top of the Star Template.

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titleTemplate Definition
Templatesare specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

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See: Template Properties

See: Template Library

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Bring Design into Trace

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titleCutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

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See: Add CutArt Function

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Draw Alignment Lines

Info
  • We will add some Alignment Lines that we will use to Mirror the circle.

  • You can Mirror the circle without the Alignment Lines, but adding them will help illustrate the process.

  • Click the Line button on the Trace and Draw tab. The Draw radio button is automatically selected.

  • Right-Click on the center point of one of the Lines of the Polygon

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titleLines Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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  • Right-Click on the center point of the opposite Line of the Polygon.

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  • The Line is placed.

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titleLine Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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  • Do the same with the other sides of the polygon, Right-Clicking and Snapping to the Center Point then Snapping to the Center Point on the opposite point.

  • Make sure that the Circle crosses over the Lines a little in order to have the Mirrored version of the Circle overlap.

  • If it doesn't, either make the Circle larger or Offset it to make it larger.

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titleLine Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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titleOffset Definition
The Offset button creates a displacement copy of the selected object a parallel distance away as specified in the Offset Revealfield.Image Removed

Offset Rules:

Enclosed Objects:

  • The Left < button will offset an enclosed object to the outside.

  • The Right > button will offset an enclosed object to the inside.

Arcs and Curves greater than 180 Degrees use the same rules as closed objects. 

Unenclosed Objects:

For unenclosed objects the arrow buttons depend on the direction of travel of the vector segments, starting from the line’s start point. The Left < button offsets Clockwise and Right > button offsets Counter-Clockwise.

If it doesn’t Offset in the expected direction, click Undo and click the other Offset Direction.

See: Offset Function in Trace

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Mirror the Circle

  • Click on the Edit radio button.

  • Hold down the CTRL key and click on the Circle.

  • Click the Mirror button.

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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  • Right-Click on the point where the Upper Left Line begins.

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titleLine Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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  • Right-Click on the end of the line at the Lower Right Side.

Info
  • The Circle as been Mirrored using the Line we drew as the axis.

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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titleLine Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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  • Click on the new Circle

  • Click the Mirror button.

  • Right-Click at each end of the Alignment Line.

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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  • The Circle has been Mirrored using the Line we drew as the axis.

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

Expand
titleLine Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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  • Repeat the process by selecting the next Circle, clicking the Mirror button, then snapping to each end of the Alignment Line.

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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titleLine Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

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See: Line Tool Function

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  • The Circle has been Mirrored all the way around the design.

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titleMirror Definition
The Mirror/wiki/spaces/FrameShop8x/pages/1942694450function will create a Mirror copy of the selected object along the selected axis in Trace andthe Design Editorand mirror the image horizontally in Visualize.Image RemovedImage Removed

See: Mirror in Trace Function

See: Mirror CutArt in the Design Editor

See: Mirror Image in Visualization

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Break all Intersections

Info
  • Now we want to Break All of the Intersections where all segments in the design intersect with other segments.

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titleBreak Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

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See: Break All Intersections Function

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  • The Intersections are now Broken where the objects crossed over each other.

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titleBreak Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

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See: Break All Intersections Function

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Join Segments

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  • We will now Join all of the segments that will make up the opening of the design.

  • Hold down the CTRL key and click on the each of the Left Side Arcs of one of the Broken Circles.

  • Click the Join button.

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titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

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See: Join Tool Function

See: Auto Join Segments Function

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  • The Arcs are joined together as a single entity.

  • If the Arcs don't connect as expected, you might have missed an Arc.

    • Click the Undo button, reselect the Arcs and click the Join button again. 

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titleArc Definition
The Arc tool allows you to draw athree-point mathematically defined arc in the Trace software.

The /wiki/spaces/FrameShop8x/pages/1942694083 has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

The /wiki/spaces/FrameShop8x/pages/1942692800 process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

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See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

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titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points:

Initial Position (called an Anchor)

Two Separate Middle Points (called Handles) which can be moved to alter the shape.

Terminating Position (called an Anchor)

Splines are easier to handle in the software than Arcs for tangification which makes the cuts smoother between arcs.

The Convert Arc to Splines process will convert the Arcs to Splines for software simplification purposes.

Arcs are provided for those that prefer to draw with them.

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See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

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titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

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See: Join Tool Function

See: Auto Join Segments Function

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  • Hold down the CTRL key and select the Arcs of the next Broken Circle.

  • Click the Join button. 

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titleArc Definition
The Arc tool allows you to draw athree-point mathematically defined arc in the Trace software.

The /wiki/spaces/FrameShop8x/pages/1942694083 has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

The /wiki/spaces/FrameShop8x/pages/1942692800 process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

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See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

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titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points: Initial Position (called an Anchor), Two Separate Middle Points (called Handles) which can be moved to alter the shape, and the Terminating Position (called an Anchor)

The Convert Arc to Splines process will convert any Arcs to Splines/Curves which are easier to tangify to make cuts smoother.

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See: Arc Definition

See: Arcs Tool Function

See: Splines Definition

See: Splines Tool Function

See: Convert Arc to Splines Function

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titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

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See: Join Tool Function

See: Auto Join Segments Function

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Info
  • Continue selecting the arcs that make up each of the Broken Circles and Joining them until you have Joined each of the outside Arcs.

  • Hold down the CTRL key and select all of the newly joined Arcs

  • Click the Join button.

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titleArc Definition
The Arc tool allows you to draw athree-point mathematically defined arc in the Trace software.

The /wiki/spaces/FrameShop8x/pages/1942694083 has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

The /wiki/spaces/FrameShop8x/pages/1942692800 process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

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See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

Expand
titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points:

Initial Position (called an Anchor)

Two Separate Middle Points (called Handles) which can be moved to alter the shape.

Terminating Position (called an Anchor)

Splines are easier to handle in the software than Arcs for tangification which makes the cuts smoother between arcs.

The Convert Arc to Splines process will convert the Arcs to Splines for software simplification purposes.

Arcs are provided for those that prefer to draw with them.

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See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

Expand
titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

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See: Join Tool Function

See: Auto Join Segments Function

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  • The Arcs are now one connected entity.

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Convert to Splines/Tangify

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titleConvert Arcs to Splines Definition

The Convert Arc to Splines process will convert the Arcs to /wiki/spaces/FrameShop8x/pages/1942513851 which are easier to tangify to make cuts smoother.

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See: Arcs Definition

See: Arcs Tool Function

See: Splines Definition

See: Splines Tool Function

See: Convert Arc to Splines Function

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titleTangify all Circuits Definition

The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. Image Removed

See: Tangify Function

See: Tangify All Circuits Function

See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function 

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Trace the Design

  • Click on the Set Bevels tab.

  • Click on the Doily opening.

  • Select the desired Bevel Type then click Set.

  • The outside of the Doily turns the color of the Bevel Type selected and is now traced.

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Save and Cut

  • Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover lines and arcs that we didn't trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

Info
  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

  • The Doily design is completed.

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titleTrace Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

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See: Tracing the Design

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titleCutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

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See: Add CutArt Function

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Optional Design

Info
  • Move the design further into the screen if necessary in order to be able to see the Offset Layer.

  • Select the Doily.

  • Leave the Reveal value at .25".

  • Click the Left < Offset Circuit button.  

Info
  • The Doily is now offset to create the second Layer.

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titleOffset Rules

Offset Rules:

Enclosed Objects:

  • The Left < button will offset an enclosed object to the outside.

  • The Right > button will offset an enclosed object to the inside.

Arcs and Curves greater than 180 Degrees use the same rules as closed objects. 

Unenclosed Objects:

For unenclosed objects the arrow buttons depend on the direction of travel of the vector segments, starting from the line’s start point. The Left < button offsets Clockwise and Right > button offsets Counter-Clockwise.

If it doesn’t Offset in the expected direction, click Undo and click the other Offset Direction.

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titleOffset Definition
The Offset button creates a displacement copy of the selected object a parallel distance away as specified in the Offset Revealfield.Image Removed

See: Offset Function in Trace

Offset Rules:

Enclosed Objects:

  • The Left < button will offset an enclosed object to the outside.

  • The Right > button will offset an enclosed object to the inside.

Arcs and Curves greater than 180 Degrees use the same rules as closed objects. 

Unenclosed Objects:

For unenclosed objects the arrow buttons depend on the direction of travel of the vector segments, starting from the line’s start point. The Left < button offsets Clockwise and Right > button offsets Counter-Clockwise.

If it doesn’t Offset in the expected direction, click Undo and click the other Offset Direction.

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titleReveal Definition

In a two-layer design, the Reveal is the amount of the bottom matboard showing under the top mat in the Design Editor and Visualize.

The standard Reveal between the top and bottom mat is 1/4".

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See: Design Editor Reveal Function

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Explode New Layer

Info
  • The new Offset created an outside layer, but the arcs overlap in the corners.

  • We will have to Explode this new layer to edit it.

  • Click on the new layer to select it and click Explode.

  • The new layer will be exploded into the individual arcs that created it.

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  • Now click the Auto Join Segments button to join the segments that can be joined.

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  • If you move your cursor, you will see that the small arcs that make up the large arcs are now connected together, but the large arcs are not connected together because they cross each other.

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  • Now we will select each of these Arcs and click Break to break them where they intersect.

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  • If you move your cursor, you will see that each arc is now broken where they cross each other.

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Join Outside Segments

Info
  • We will now Join all of the segments that will make up the outside Layer of the design.

  • Hold down the CTRL key and click on the each of the Arcs that make up the outside layer of the design.

  • Click the Join button.

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titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

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See: Join Tool Function

See: Auto Join Segments Function

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  • The segments of the outside Layer are now Joined to create one object.

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titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

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See: Join Tool Function

See: Auto Join Segments Function

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  • We could repeat these same steps to add a third Layer using a 1/8" reveal by Offsetting the outside object by .125", Exploding the newly Offset object, then Rejoining the outside elements to create the top Layer.

  • Depending upon the Template, the size, the Parameters, etc., you may not need to Explode the elements before Joining them together if the Offset connects together neatly in the corners.

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titleOffset Definition
The Offset button creates a displacement copy of the selected object a parallel distance away as specified in the Offset Revealfield.Image Removed

See: Offset Function in Trace

Offset Rules:

Enclosed Objects:

  • The Left < button will offset an enclosed object to the outside.

  • The Right > button will offset an enclosed object to the inside.

Arcs and Curves greater than 180 Degrees use the same rules as closed objects. 

Unenclosed Objects:

For unenclosed objects the arrow buttons depend on the direction of travel of the vector segments, starting from the line’s start point.

The Left < button offsets Clockwise and Right > button offsets Counter-Clockwise.

If it doesn’t Offset in the expected direction, click Undo and click the other Offset Direction.

Expand
titleBreak Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

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See: Break All Intersections Function

Expand
titleJoin Definition

The Join button will connect the Selected Segments together as one object in Trace

The Auto Join Segments button will automatically join All Adjacent Segments together in Trace.

Image Removed

See: Join Tool Function

See: Auto Join Segments Function

Expand
titleTemplate Definition
Templatesare specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

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See: Template Properties

See: Template Library

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titleParameters Definition

The Parameters are set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in the Design Editor.

For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

In the Design Editor, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

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Create a Doily Shape

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  • This lesson shows how to create a simple Doily shape.

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Info
  • This also describes how to make an alternative design by adding Layers to it.

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Design in FrameShop then Bring into Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

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  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

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Templates Definition
Templates Definition
nameTemplates Definition
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  • Click on the Properties tab.

  • Click on the Parameters tab.

  • Change the No. of Points to 6.

  • Change the Spikiness to 0.

  • Change the Mode to 2. 

  • Change the Line Length to 2.

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Parameters
Parameters
nameParameters Definition
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  • Place a one Layer 2.75 x 2.75" #102 Oval Template in the top portion of the Polygon.

    • The circle will create the petal of the Doily.

  • Move the circle so that it lines up with the Top of the Star Template.

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Bring Design into Trace

Insert excerpt
CutArt™ Definition
CutArt™ Definition
nameCutArt Definition
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Draw Alignment Lines

Info
  • We will add some Alignment Lines that we will use to Mirror the circle.

  • You can Mirror the circle without the Alignment Lines, but adding them will help illustrate the process.

  • Click the Line button on the Trace and Draw tab. The Draw radio button is automatically selected.

  • Right-Click on the center point of one of the Lines of the Polygon

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Line Tool Definition
Line Tool Definition
nameLine Tool Definition
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  • Right-Click on the center point of the opposite Line of the Polygon.

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  • The Line is placed.

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  • Do the same with the other sides of the polygon, Right-Clicking and Snapping to the Center Point then Snapping to the Center Point on the opposite point.

  • Make sure that the Circle crosses over the Lines a little in order to have the Mirrored version of the Circle overlap.

  • If it doesn't, either make the Circle larger or Offset it to make it larger.

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Mirror the Circle

  • Click on the Edit radio button.

  • Hold down the CTRL key and click on the Circle.

  • Click the Mirror button.

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Mirror
Mirror
nameMirror Definition
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  • Right-Click on the point where the Upper Left Line begins.

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  • Right-Click on the end of the line at the Lower Right Side.

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  • The Circle as been Mirrored using the Line we drew as the axis.

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  • Click on the new Circle

  • Click the Mirror button.

  • Right-Click at each end of the Alignment Line.

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  • The Circle has been Mirrored using the Line we drew as the axis.

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  • Repeat the process by selecting the next Circle, clicking the Mirror button, then snapping to each end of the Alignment Line.

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  • The Circle has been Mirrored all the way around the design.

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Break all Intersections

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  • Now we want to Break All of the Intersections where all segments in the design intersect with other segments.

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Break All Intersections Definition
Break All Intersections Definition
nameBreak All Intersections Definition
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  • The Intersections are now Broken where the objects crossed over each other.

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Join Segments

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  • We will now Join all of the segments that will make up the opening of the design.

  • Hold down the CTRL key and click on the each of the Left Side Arcs of one of the Broken Circles.

  • Click the Join button.

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Join Tool Definition
Join Tool Definition
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  • The Arcs are joined together as a single entity.

  • If the Arcs don't connect as expected, you might have missed an Arc.

    • Click the Undo button, reselect the Arcs and click the Join button again. 

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  • Hold down the CTRL key and select the Arcs of the next Broken Circle.

  • Click the Join button. 

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  • Continue selecting the arcs that make up each of the Broken Circles and Joining them until you have Joined each of the outside Arcs.

  • Hold down the CTRL key and select all of the newly joined Arcs

  • Click the Join button.

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  • The Arcs are now one connected entity.

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Convert to Splines/Tangify

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Convert Arc to Splines
Convert Arc to Splines
nameConvert Art to Splines Definition
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Tangify All Circuits Definition
Tangify All Circuits Definition
nameTangify All Circuits Definition
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Trace the Design

  • Click on the Set Bevels tab.

  • Click on the Doily opening.

  • Select the desired Bevel Type then click Set.

  • The outside of the Doily turns the color of the Bevel Type selected and is now traced.

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Traced
Traced
nameTraced Definition
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Save and Cut

  • Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover lines and arcs that we didn't trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

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  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

  • The Doily design is completed.

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CutArt™ Definition
CutArt™ Definition
nameCutArt Definition
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Optional Design

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  • Move the design further into the screen if necessary in order to be able to see the Offset Layer.

  • Select the Doily.

  • Leave the Reveal value at .25".

  • Click the Left < Offset Circuit button.  

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  • The Doily is now offset to create the second Layer.

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Offset Tool Definition
Offset Tool Definition
nameOffset Tool Definition
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Offset Rules
Offset Rules
nameOffset Rules
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Explode New Layer

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  • The new Offset created an outside layer, but the arcs overlap in the corners.

  • We will have to Explode this new layer to edit it.

  • Click on the new layer to select it and click Explode.

  • The new layer will be exploded into the individual arcs that created it.

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Explode Tool Definition
Explode Tool Definition
nameExplode Tool Definition
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  • Now click the Auto Join Segments button to join the segments that can be joined.

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Auto Join Segments Definition
Auto Join Segments Definition
nameAuto Join Segments Definition
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  • If you move your cursor, you will see that the small arcs that make up the large arcs are now connected together, but the large arcs are not connected together because they cross each other.

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  • Now we will select each of these Arcs and click Break to break them where they intersect.

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  • If you move your cursor, you will see that each arc is now broken where they cross each other.

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Join Outside Segments

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  • We will now Join all of the segments that will make up the outside Layer of the design.

  • Hold down the CTRL key and click on the each of the Arcs that make up the outside layer of the design.

  • Click the Join button.

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  • The segments of the outside Layer are now Joined to create one object.

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  • We could repeat these same steps to add a third Layer using a 1/8" reveal by Offsetting the outside object by .125", Exploding the newly Offset object, then Rejoining the outside elements to create the top Layer.

  • Depending upon the Template, the size, the Parameters, etc., you may not need to Explode the elements before Joining them together if the Offset connects together neatly in the corners.

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They can be Cut, Debossed, Penned or cut on Vinyl.

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Tracing the Optional Design

  • Click on the Set Bevels tab.

  • Click Add twice to add two new layers that we can trace the new layers onto.

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  • Click on the Top Layer.

  • Click on the outside doily opening.

  • Select the desired Bevel Type then click Set.

  • The outside of the doily turns the color of the Bevel Type selected.

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  • Click on the Middle Layer.

  • Click on the middle doily opening.

  • Select the desired Bevel Type then click Set.

  • The middle of the doily turns the color of the Bevel Type selected.

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  • Click on the Bottom Layer.

  • Click on the inside middle doily opening.

  • Select the desired Bevel Type then click Set.

  • The bottom middle of the doily turns the color of the Bevel Type selected.

  • The design is now fully traced.

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Save and Cut

  • Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover lines and arcs that we didn't trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

Info
  • The multi-layered Doily design is completed.

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titleTrace Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

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See: Tracing the Design

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titleCutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

  • Type selected.

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  • Click on the Bottom Layer.

  • Click on the inside doily opening.

  • Select the desired Bevel Type then click Set.

  • The bottom of the doily turns the color of the Bevel Type selected.

  • The design is now fully traced.

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Save and Cut

  • Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover lines and arcs that we didn't trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

Info
  • The multi-layered Doily design is completed.

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Comparison

You can see how much we changed the design when you compare it to what we started with. You can alter the design greatly by changing the number of sides of the Star template or even selecting a different template to mirror in each of the corners.

Set up as a one layer design:

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Set up as a three layer design:

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