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Design in FrameShop then Bring into Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

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  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

2LayerLetterMatDefaultDirection800.png

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Templates Definition
Templates Definition
nameTemplates Definition
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Guide
Guide
nameGuide Definition

  • On the Add Other Guide screen, click the checkboxes for Add at Top and Add at Left .

  • Enter 3/4" for each value.

  • Click the OK button.

  • The Guides are placed. 

Add CutArt

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CutArt™ Definition
CutArt™ Definition
nameCutArt Definition

  • On the Browse Content screen, select the desired CutArt and click the Select button.

  • Click on the Properties tab.

  • Change the CutArt size to 2x2" or to the desired Size.

  • Move the CutArt to the Upper Left Corner and Snap it to the two Guide Lines we placed earlier.

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Draw Reference Lines

Info
  • We will create and use Reference Lines to Mirror our corner design.

  • Click on the Line button on the Trace and Draw tab.

  • Right-Click on the Center Point of the Top Outside Line.

  • Right-Click on the Center Point of the Bottom Outside Line. The Vertical Reference Line is drawn.

  • Right-Click on the Center Point of the Left Outside Line.

  • Right-Click on the Center Point of the Right Outside Line. The Horizontal Reference Line is drawn.

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  • We could place Guide Lines again at the Center of the mat.

  • Drawing them manually allows you to select the Center of the Opening, which might not be at the same position of the Center of the Mat, especially if the Opening has been moved.

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Line Tool Definition
Line Tool Definition
nameLine Tool Definition

Break all Intersections

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Break All Intersections Definition
Break All Intersections Definition
nameBreak All Intersections Definition

  • The Intersections are now broken where each element crossed over each other.

Join Segments

  • Click the Edit radio button.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Inner Quadrant, highlighted in Red

  • Zoom In if it makes it easier to select the Lines.

  • Click the Join button.

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Join Tool Definition
Join Tool Definition
nameJoin Tool Definition

  • The segments are Joined together to create a single object, highlighted in Red.

Info
  • Now we’ll do the Outside Quadrant.

  • Hold down the CTRL key and click on each segment making up the Upper Left-Hand Outer Quadrant, highlighted in Red.

  • Click the Join button.

  • The segments are Joined together to create a single object, highlighted in Red.

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Mirror Corners

  • Hold down the CTRL key and click on the Interior and Exterior of our new Corner to select them.

  • Click on the Mirror button.

  • Now we will draw the line that we will Mirror the selected objects along. 

  • Right-click on the Top of the Vertical Line.

  • Move the cursor and Right-click on the Bottom of the Vertical Line

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Mirror
Mirror
nameMirror Definition

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  • The corner will be Mirrored Horizontally

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Dynamic Outsides
Dynamic Outsides
nameDynamic Outsides Definition

Info
  • Now we’ll Mirror it Vertically.

  • Hold down the CTRL key and click on the Interior and Exterior of both of the Upper Corners to select them.

  • Click on the Mirror button.

  • Now we will draw the Line that we will Mirror the selected objects along.

  • Right-click on the Left of the Horizontal Line.

  • Move the cursor and Right-Click on the Right of the Horizontal Line

  • The corners will be Mirrored Vertically

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Auto Join Segments

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  • We want to Join the segments in the design so that we can Trace it.

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Auto Join Segments Definition
Auto Join Segments Definition
nameAuto Join Segments Definition

Trace the Design

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  • We didn't make any changes to the CutArt itself that would require us to retangify the Arcs (such as moving a point), so there is no need to Tangify it or Convert Arcs to Splines.

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  • The Outer object is Traced as a V-Groove.

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45 Degree Front Normal Bevel Closed

V-Groove

45 Degree Front Normal Bevel Closed

V-Groove
name

45 Degree Front Normal Bevel Closed

V-Groove

  • Stay on the Top Layer

  • Click on the Inner Object to select it.

  • Click on the 45° Bevel Set button. 

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  • The inner object is Traced as a 45° Opening.

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Traced
Traced
nameTraced Definition

Delete Unused Layer

  • Click on the unused Layer to select it.

  • Click the Remove button.

  • The unused Layer is removed.

Save, Cut

  • Save the CutArt. You may get a message stating that this design contains objects that do not have an assigned bevel type. This refers to any leftover arcs and lines that we didn't trace. Click Yes that you wish to continue.

  • Load the CutArt.

  • Cut the CutArt.

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  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

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  • The Fancy Corners design is completed with a ornamental opening and a decorative V-Groove around it.

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CutArt™ Definition
CutArt™ Definition
nameCutArt Definition

Optional Design

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  • You can achieve a completely different look by Tracing the same design differently.

  • Add a layer in the Layers section for each layer of matboard you want to trace. 

  • Trace the V-Groove layer as the Top Layer opening.

  • Trace the original opening layer as the Bottom Layer.

  • Now the optional Fancy Corners design is completed as a two layer mat with fancy corners.

  • Save the CutArt.

  • Load the CutArt.

  • Cut the CutArt.

Info
  • Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.

Comparison

You can see how much we changed the design when you compare it to the original version.

Traced as a top layer V-Groove:

Traced as a two layer mat: