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Creating a Multi-Layered Oval Inset

Info
  • This lesson shows how to make a

multi-layers oval inset
  • Multi-Layer Oval Inset mat.

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Design in FrameShop, Bring into

PathTrace

Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

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  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

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  • Place an 8.75 x 11.

75
  • 75” #102 Oval Template with two

layers
  • Layers on the FrameShop Design Editor

  • Bring in two small ovals that are 3x5.

  • Edit the small ovals and make them four layers.

    • Width of the

inner reveal
    • Inner Reveal is how much of the

inner mat
    • Inner Mat shows (i.e., .25).

    • Width of the

middle reveal
    • Middle Reveal is the width of the

bridge
    • Bridge between the two objects (i.e., .5).

    • Outer

reveal
    • Reveal is the

inner mat
    • Inner Mat of the

bridge
    • Bridge on the large object side (i.e., .25).

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Templates Definition
Templates Definition
nameTemplates Definition
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Bring Design into Trace

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Info
  • The View from Back toggle toggles between viewing the design from the front or from the back of the mat.

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Break All Intersections

Info
  • Because of the complexity of this design, it may be easier to

break all
  • Break All of the

intersections
  • Intersections and reconnect the desired

arcs
  • Arcs.

arcs
  • Arcs are broken and each

arc
  • Arc section can be treated as a separate entity.

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Break All Intersections Definition
Break All Intersections Definition
nameBreak All Intersections Definition
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Join Segments / Close Circuit

info

  • The design has been

exploded
  • Broken and consists of many tiny

arcs
  • Arcs.

  • Zoom

in
  • In/

out
  • Out as needed to select the smaller

arcs
  • Arcs.

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  • Holding down the CTRL key, click on each segment that is forming the

inner layer
  • Inner Layer of the

lower oval
  • Lower Oval in the order they are sitting.

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  • When the

oval
  • Oval is completely selected, click Join.

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Join Tool Definition
Join Tool Definition
nameJoin Tool Definition

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  • The Oval is now a connected singular object.

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  • Connect the

arcs
  • Arcs making up the next layer of the

bottom oval
  • Bottom Oval in the same manner.

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  • Connect the

arcs
  • Arcs for the

bottom layer
  • Bottom Layer of the

top oval
  • Top Oval.

    • Notice that this will use

arcs
    • Arcs from the original outer layer of the

bottom oval
    • Bottom Oval, to form part of this

top oval
    • Top Oval.

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  • Connect the

arcs
  • Arcs for the next layer of the

top oval
  • Top Oval in the same manner.

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  • Connect the

inner layer
  • Inner Layer of the

large oval
  • Large Oval.

    • Notice that this will use

arcs
    • Arcs from the original

outer layer
    • Outer Layer of the

smaller ovals
    • Smaller Ovals, to form part of this

large oval
    • Large Oval.

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  • Connect the

arcs
  • Arcs for the next layer of the

large oval info
  • Large Oval in the same manner.

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  • The

ovals
  • Ovals are now connected.

Info
  • NOTE: It is not necessary to delete the leftover

arcs
  • Arcs.

    • Because the spare

arcs
    • Arcs are not connected, the user can simply

trace
    • Trace the desired objects.

    • The leftover

arcs
    • Arcs are deleted here for illustration purposes.

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Tangify/Convert to Splines

  • Click Edit > Convert Arcs to Splines.

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    • This makes each arc tangent to each other for smoother cutting.

    • The degree of tangification is set in the Tangify field; the default is six degrees.

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    Convert Arc to Splines
    Convert Arc to Splines
    nameConvert Art to Splines Definition
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    Tangify All Circuits Definition
    Tangify All Circuits Definition
    nameTangify All Circuits Definition
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    Trace the Design

    • Go to the Set Bevels Tab.

    • Select and delete

    two
    • Two of the layers by clicking Remove.

    • The two layers we will trace this design on will remain.

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    Trace, Save, Cut

    • Trace, save and cut the design.

    Expand
    titleBevel Type Definition

    The Bevel Type is the Angle that the blade cuts on the Matboard/Fallout surface when it is not cut at a 90° Right Angle.

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    • Click on the Top Layer.

    • Hold down the Ctrl key and click on the each of the outside openings.

    • Select the desired Bevel Type then click Set.

    • The outside openings of this design turn the color of the Bevel Type selected.

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    • Click on the Bottom Layer.

    • Hold down the Ctrl key and click on the each of the inside openings.

    • Select the desired Bevel Type then click Set.

    • The inside openings of this design turn the color of the Bevel Type selected.

    • The design is now completely traced.

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    Traced
    Traced
    nameTraced Definition
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    Save and Cut

    • Save and Cut the design.

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    Comparison

    You can see how much we changed the design when you compare it to the original version.

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