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Design an Unenclosed V-Groove

  • This lesson shows how to make a free-floating unenclosed V-Groove.  

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

BevelType45VGSelect70800.jpg

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

Design Opening in FrameShop

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

2LayerLetterMatDefaultDirection800.png
 Template Definition

Templates are specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

See: Template Properties

See: Template Library

 Parameters Definition

The Parameters are set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in the Design Editor.

For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

In the Design Editor, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

  • Click on the Key tab.  

  • Change the second layer's Key Reveal to .5” (1/2").

    • This Reveal will be the distance from the Nameplate to the V-Groove.

 Parameters Definition

The Parameters are set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in the Design Editor.

For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

In the Design Editor, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

 Reveal Definition

In a two-layer design, the Reveal is the amount of the bottom matboard showing under the top mat in the Design Editor and Visualize.

The standard Reveal between the top and bottom mat is 1/4".

See: Design Editor Reveal Function

Place V-Groove

  • Click on the Openings tab.

  • With the opening still selected, click the Add V-Groove button.

  • Enter 1.25" for the Distance to Offset V-Groove field.

  • Click OK.

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

BevelType45VGSelect70800.jpg

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

 Offset Definition

The Offset button creates a displacement copy of the selected object a parallel distance away as specified in the Offset Reveal field.

See: Offset Function in Trace

Offset Rules:

Enclosed Objects:

  • The Left < button will offset an enclosed object to the outside.

  • The Right > button will offset an enclosed object to the inside.

Arcs and Curves greater than 180 Degrees use the same rules as closed objects. 

Unenclosed Objects:

For unenclosed objects the arrow buttons depend on the direction of travel of the vector segments, starting from the line’s start point. The Left < button offsets Clockwise and Right > button offsets Counter-Clockwise.

If it doesn’t Offset in the expected direction, click Undo and click the other Offset Direction.

  • The V-Groove is placed.

  • Click on the V-Groove to resize it.

  • Pull down the Bottom of the V-Groove and drag it down to the middle of the Key opening. 

    • Make sure you are pulling the V-Groove down and not just moving the V-Groove.

  • Release the mouse to place it.

Bring Design into Trace

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

Break Intersection

  • Stay on the Trace and Draw tab.

  • Hold down the CTRL key and click on the V-Groove and the Outside Line of the Nameplate.

  • Click the Break button.

 Break Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

See: Break All Intersections Function

  • The intersections are now Broken where the Lines crossed over each other.

 Break Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

See: Break All Intersections Function

 Line Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

See: Line Tool Function

Delete Object

  • Hold down the CTRL key and click on the Horizontal Line inside the Nameplate, the Outside Lines of the Nameplate, and the Outside Layer of the Opening.

  • Click the Delete button.

 Line Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

See: Line Tool Function

  • The Lines are deleted.

 Line Definition

The Line/wiki/spaces/FrameShop8x/pages/1942694019tool in Trace will draw a Two-Point Line. 

The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an /wiki/spaces/FrameShop8x/pages/1942509136.

See: Line Tool Function

Trace the Design

  • Because this design contains no Arcs, there is no need to Tangify it or Convert Arcs into Splines

  • Click the Set Bevels tab. 

  • Select the Top Layer which is displayed at the Top of the Layer List.

  • We no longer need this layer as we had deleted the opening from this layer.

  • We will be tracing the Free-floating V-Groove onto the next layer, which will now be the top layer.

  • Click the Remove button to delete this unneeded layer.

  • Any information on this layer will be moved to the next layer.

 Bevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

 Arc Definition

The Arc tool allows you to draw a three-point mathematically defined arc in the Trace software.

The /wiki/spaces/FrameShop8x/pages/1942694083 has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

The /wiki/spaces/FrameShop8x/pages/1942692800 process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

 Tangify Definition

The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

The Tangify All Circuits will smooth the connection between All of the Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

See: Tangify Function

See: Tangify All Circuits Function

See: Arc Tool in Trace

See: Arc Tool Definition/wiki/spaces/FrameShop8x/pages/1942694083

See: Splines Definition

See: Convert Arc to Splines Function

 Convert Arcs into Splines

The Convert Arc to Splines process will convert the Arcs to /wiki/spaces/FrameShop8x/pages/1942513851 which are easier to tangify to make cuts smoother.

See: Arcs Definition

See: Arcs Tool Function

See: Splines Definition

See: Splines Tool Function

See: Convert Arc to Splines Function

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

BevelType45VGSelect70800.jpg

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

  • The V-Groove is Traced.

  • NOTE: V-Groove/Pen/Deboss items do not have to be enclosed objects to be Traced.

 V-Groove Definition

The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

First Cut: Cuts the Interior cut into the Fallout Clockwise.

Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

BevelType45VGSelect70800.jpg

See: 45 Degree Closed V-Groove Configurations

See: 45 Degree Plus Closed V-Groove Configurations

See: 45 Front Closed V-Groove Configurations

See: 52 Degree Closed V-Groove Configurations

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

Save and Cut

  • The free-floating V-Groove design is completed.

 Traced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

 CutArt Definition

CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

CutArts can be applied to your current design and edited, such as resizing and rotating.

They can be Cut, Debossed, Penned or cut on Vinyl.

See: Add CutArt Function

Comparison

You can see how much we changed the design when you compare it to the original version.

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