Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Design an Unenclosed V-Groove

Info
  • This lesson shows how to make a free-floating unenclosed V-Groove.  

Expand
titleV-Groove Definition

A Normal Bevel Closed V-Groove consists of two cuts - one in the Matboard and one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core.

The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front.

Image Removed

Design Opening in FrameShop

Panel
panelIconIdatlassian-note
panelIcon:note:
bgColor#B3F5FF
Expand
titleTemplate Definition

Templates are specialized parametric shape generators created by Wizard.

Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

The Template Library displays the different templates that are available for use.

Expand
titleParameters Definition

The Parameters are a set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in Designer.

For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

In Designer, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

Image Removed
Panel
panelIconIdatlassian-info
panelIcon:info:
bgColor#B3F5FF
  • Click on the Key tab.  

  • Change the second layer's Key Reveal to .5” (1/2").

    • This Reveal will be the distance from the Nameplate to the V-Groove.

Expand
titleParameters Definition

The Parameters are a set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in Designer.

For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

In Designer, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

Expand
titleReveal Definition

In a two-layer design, the Reveal is the amount of the bottom matboard showing under the top mat in Designer and Visualize.

The standard Reveal between the top and bottom mat is 1/4".

Image Removed

Place V-Groove

Panel
panelIconIdatlassian-note
panelIcon:note:
bgColor#B3F5FF
  • Click on the Openings tab.

  • With the opening still selected, click the Add V-Groovebutton.
  • Enter 1.25" for the Distance to Offset V-Groove field.

  • Click OK.

  • Expand
    titleV-Groove Definition

    A Normal Bevel Closed V-Groove consists of two cuts - one in the Matboard and one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core.

    The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front.

    Expand
    titleOffset Definition

    The Offset button creates a displacement copy of the selected object a parallel distance away as specified in the Offset Reveal field in Trace.

    Image Removed
    Panel
    panelIconIdatlassian-info
    panelIcon:info:
    bgColor#B3F5FF
    • The V-Groove is placed.

    Image Removed
    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • Click on the V-Groove to resize it.

    Image Removed
    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • Pull down the Bottom of the V-Groove and drag it down to the middle of the Key opening. 

      • Make sure you are pulling the V-Groove down and not just moving the V-Groove.

    • Release the mouse to place it.

    Image Removed

    Bring Design into Trace

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    Expand
    titleCutArt Definition

    CutArt™ are simple shapes and design elements created by Wizard.

    CutArts can be applied to your current design and resized and rotated. They can be Cut, Debossed, Penned or cut on Vinyl.

    Image Removed

    Break Intersection

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • Stay on the Trace and Draw tab.

    • Hold down the CTRL key and click on the V-Groove and the Outside Line of the Nameplate.

    • Click the Break button.

    Expand
    titleBreak Definition
    The Breaktool is used to Bisect the selected segments at the points where they Intersect in the Trace software.

    The Break All Intersections function bisect ALL segments in the design at the points where they intersect with another segment.

    Image Removed
    Panel
    panelIconIdatlassian-info
    panelIcon:info:
    bgColor#B3F5FF
    • The intersections are now Broken where the Lines crossed over each other.

    Expand
    titleBreak Definition
    The Breaktool is used to Bisect the selected segments at the points where they Intersect in the Trace software.The Break All Intersections function bisect ALL segments in the design at the points where they intersect with another segment

    Design an Unenclosed V-Groove

    Info
    • This lesson shows how to make a free-floating unenclosed V-Groove.  

    Panel
    panelIconId1f9d9-200d-2640-fe0f
    panelIcon:woman_mage:
    panelIconText🧙‍♀️
    bgColor#FFEBE6
    Expand
    titleV-Groove Definition

    The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

    First Cut: Cuts the Interior cut into the Fallout Clockwise.

    Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

    Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

    Image AddedBevelType45VGSelect70800.jpgImage Added

    See: 45 Degree Closed V-Groove Configurations

    See: 45 Degree Plus Closed V-Groove Configurations

    See: 45 Front Closed V-Groove Configurations

    See: 52 Degree Closed V-Groove Configurations

    Image Added

    Design Opening in FrameShop

    • First we need to make sure we are designing the layers in the correct order for these instructions.

    • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

    • Under Layer Direction select Bottom Up if it is not already set to that.

    • Click Save and return to the Main Page.

      • You can change this back to the original setting later if desired.

    Panel
    panelIconId1f9d9-200d-2640-fe0f
    panelIcon:woman_mage:
    panelIconText🧙‍♀️
    bgColor#FFEBE6
    • Layer Direction: Bottom Up is the preferred direction.

      • When you Offset an object to create another layer, that new layer will be the Top layer.

    • Layer Direction: Top Down is not recommended.

      • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

    2LayerLetterMatDefaultDirection800.pngImage Added
    Expand
    titleTemplate Definition

    Templatesare specialized parametric shape generators created by Wizard.

    Many of the templates have additional Properties that can be edited which can change the shape, curves and corners of the design as well as a wide assortment of Parameters.

    The Template Library displays the different templates that are available for use.

    Image Added

    See: Template Properties

    See: Template Library

    Expand
    titleParameters Definition

    The Parameters are set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in Designer.

    For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

    In Designer, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

    Image Added
    Image Added
    • Click on the Key tab.  

    • Change the second layer's Key Reveal to .5” (1/2").

      • This Reveal will be the distance from the Nameplate to the V-Groove.

    Expand
    titleParameters Definition

    The Parameters are set of specified variable characteristics related to the selected object that can be modified through the accompanying fields in Designer.

    For example, the Chamfer is the symmetrical angled surface at the corner of the Template.

    In Designer, the Template Parameter Map displays a diagram describing each parameter field for the current Template.

    Image Added
    Expand
    titleReveal Definition

    In a two-layer design, the Reveal is the amount of the bottom matboard showing under the top mat in Designer and Visualize.

    The standard Reveal between the top and bottom mat is 1/4".

    Image Added

    See: Designer Reveal Function

    Image Added

    Place V-Groove

    • Click on the Openings tab.

    • With the opening still selected, click the Add V-Groovebutton.

    • Enter 1.25" for the Distance to Offset V-Groove field.

    • Click OK.

    Expand
    titleV-Groove Definition

    The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

    First Cut: Cuts the Interior cut into the Fallout Clockwise.

    Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

    Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

    Image AddedBevelType45VGSelect70800.jpgImage Added

    See: 45 Degree Closed V-Groove Configurations

    See: 45 Degree Plus Closed V-Groove Configurations

    See: 45 Front Closed V-Groove Configurations

    See: 52 Degree Closed V-Groove Configurations

    Expand
    titleOffset Definition

    The Offset button creates a displacement copy of the selected object a parallel distance away as specified in the Offset Revealfield.

    Image Added

    See: Offset Function in Trace

    Offset Rules:

    Enclosed Objects:

    • The Left < button will offset an enclosed object to the outside.

    • The Right > button will offset an enclosed object to the inside.

    Arcs and Curves greater than 180 Degrees use the same rules as closed objects. 

    Unenclosed Objects:

    For unenclosed objects the arrow buttons depend on the direction of travel of the vector segments, starting from the line’s start point. The Left < button offsets Clockwise and Right > button offsets Counter-Clockwise.

    If it doesn’t Offset in the expected direction, click Undo and click the other Offset Direction.

    Image Added
    • The V-Groove is placed.

    Image Added
    • Click on the V-Groove to resize it.

    Image Added
    • Pull down the Bottom of the V-Groove and drag it down to the middle of the Key opening. 

      • Make sure you are pulling the V-Groove down and not just moving the V-Groove.

    • Release the mouse to place it.

    Image Added

    Bring Design into Trace

    Expand
    titleCutArt Definition

    CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

    CutArts can be applied to your current design and edited, such as resizing and rotating.

    They can be Cut, Debossed, Penned or cut on Vinyl.

    Image Added

    See: Add CutArt Function

    Image Added

    Break Intersection

    • Stay on the Trace and Draw tab.

    • Hold down the CTRL key and click on the V-Groove and the Outside Line of the Nameplate.

    • Click the Break button.

    Expand
    titleBreak Definition

    The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

    The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

    Image Added

    See: Break All Intersections Function

    Image Added
    • The intersections are now Broken where the Lines crossed over each other.

    Expand
    titleBreak Definition

    The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

    The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

    Image Added

    See: Break All Intersections Function

    Expand
    titleLine Definition

    The Line tool in Trace will draw a Two-Point Line. 

    The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

    After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

    Image Added

    See: Line Tool Function

    Image Added

    Delete Object

    • Hold down the CTRL key and click on the Horizontal Line inside the Nameplate, the Outside Lines of the Nameplate, and the Outside Layer of the Opening.

    • Click the Delete button.

    Expand
    titleLine Definition

    The Line tool in Trace will draw a Two-Point Line. 

    The Line is defined by two points: Initial Position (called an Anchor) and the Terminating Position (called an Anchor).

    After it is drawn, a third point in the Center will be displayed, which can be moved to alter the line into an Arc.

    Image Added

    See: Line Tool Function

    Image Added
    • The Lines are deleted.

    Expand
    titleLine Definition

    The Line tool in Trace will draw a Two-Point Line

    The Line is defined by two points:

    the

    Initial Position (called an Anchor) and the Terminating Position (

    which are called “anchors

    called an Anchor).

    After it is drawn, a third point in the Center

    is

    will be displayed, which can be moved to alter the

    Line

    line into an Arc.

    Image Removed

    Delete Object

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • Hold down the CTRL key and click on the Horizontal Line inside the Nameplate, the Outside Lines of the Nameplate, and the Outside Layer of the Opening.

    • Click the Delete button.

    Expand
    titleLine Definition

    The Line tool in Trace will draw a Two-Point Line

    The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”).

    After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc.

    Image Removed
    Panel
    panelIconIdatlassian-info
    panelIcon:info:
    bgColor#B3F5FF
    • The Lines are deleted.

    Expand
    titleLine Definition

    The Line tool in Trace will draw a Two-Point Line

    The Line is defined by two points: the Initial Position and the Terminating Position (which are called “anchors”).

    After it is drawn, a third point in the Center is displayed, which can be moved to alter the Line into an Arc.

    Image Removed

    Trace the Design

    Info
    • Because this design contains no Arcs, there is no need to Tangify it or Convert Arcs into Splines

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • Click the Set Bevels tab. 

    • Select the Top Layer which is displayed at the Top of the Layer List regardless of the actual layer number.

    • We're converting the Opening that was on this layer into a V-Groove on the other layer, so we no longer need this layer. 

    • Click the Remove button. 

    Expand
    titleBevel Type Definition

    The Bevel Type is the Angle that the blade cuts on the Matboard/Fallout surface when it is not cut at a 90° Right Angle.

    Expand
    titleArc Definition

    The Arc Tool tool function allows you to draw a three-point mathematically defined curve in the Trace software.

    The Arc has three points: the Initial Position and the Terminating Position (which are called "anchors") and one separate Middle point (which is called a "handle") which can be moved to change the shape of the Arc.

    Expand
    titleTangify Definition

    The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

    The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 
    Expand
    titleConvert Arcs into Splines

    Click Edit > Convert Arc to Splines to convert the Arcs into Bezier SplinesSplines can be Tangified with less distortion, which will give a smoother cutting path for the design in Trace

    Image Removed Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
  • Remain on the new Top Layer.

  • Click on the new V-Groove object to select it.

  • Click the 45° V-Groove Set button
    Image Added

    See: Line Tool Function

    Image Added

    Trace the Design

    Info
    • Because this design contains no Arcs, there is no need to Tangify it or Convert Arcs into Splines

    • Click the Set Bevels tab. 

    • Select the Top Layer which is displayed at the Top of the Layer List.

    • We no longer need this layer as we had deleted the opening from this layer.

    • We will be tracing the Free-floating V-Groove onto the next layer, which will now be the top layer.

    • Click the Remove button to delete this unneeded layer.

    • Any information on this layer will be moved to the next layer.

    Expand
    titleBevel Type Definition

    The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

    Image Added
    Expand
    titleArc Definition

    The Arc tool allows you to draw athree-point mathematically defined arc in the Trace software.

    The Arc has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

    The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

    Image Added

    See: Arc Tool in Trace

    See: Arc Tool Definition 

    See: Splines Definition

    See: Convert Arc to Splines Function

    Expand
    titleTangify Definition

    The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

    The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

    Image Added

    See: Tangify Function

    See: Tangify All Circuits Function

    See: Arc Tool in Trace

    See: Arc Tool Definition 

    See: Splines Definition

    See: Convert Arc to Splines Function

    Expand
    titleConvert Arcs into Splines

    The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

    Image Added

    See: Arcs Definition

    See: Arcs Tool Function

    See: Splines Definition

    See: Splines Tool Function

    See: Convert Arc to Splines Function

    Image Added
    Expand
    titleV-Groove Definition

    The Normal Bevel Closed V-Groove involves two symmetrical cuts: one in the matboard and a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

    First Cut: Cuts the Interior cut into the Fallout Clockwise.

    Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

    Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

    Image AddedBevelType45VGSelect70800.jpgImage Added

    See: 45 Degree Closed V-Groove Configurations

    See: 45 Degree Plus Closed V-Groove Configurations

    See: 45 Front Closed V-Groove Configurations

    See: 52 Degree Closed V-Groove Configurations

    Image Added
    • The V-Groove is Traced.

    Info
    • NOTE: V-Groove/Pen/Deboss items do not have to be enclosed objects to be Traced.

    Expand
    titleV-Groove Definition
    A

    The Normal Bevel Closed V-Groove

    consists of

    involves two symmetrical cuts

    -

    : one in the

    Matboard

    matboard and

    one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core.

    The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front.

    Image Removed
    Panel
    panelIconIdatlassian-info
    panelIcon:info:
    bgColor#B3F5FF
    • The V-Groove is Traced.

    Info

    NOTE: V-Groove/Pen/Deboss items do not have to be enclosed objects to be Traced.

    Expand
    titleV-Groove Definition

    A Normal Bevel Closed V-Groove consists of two cuts - one in the Matboard and one in the Fallout, mirroring each other. They are cut Halfway through the matboard, revealing the Matboard Core.

    The Normal Bevel is when the Angle of the blade cuts the Matboard/Fallout surface so it Slants Away from the surface of the Matboard/Fallout, and the Matboard Core is Seen from the front.

    a corresponding cut in the fallout, both forming a mirrored arrangement. The matboard is sliced halfway through the thickness and the core is visible from the front.

    First Cut: Cuts the Interior cut into the Fallout Clockwise.

    Second Cut: Cuts the Exterior cut into the Matboard Counter-Clockwise.

    Select V-Groove from the Current Bevel Type dropdown control to edit this configuration.

    Image AddedBevelType45VGSelect70800.jpgImage Added

    See: 45 Degree Closed V-Groove Configurations

    See: 45 Degree Plus Closed V-Groove Configurations

    See: 45 Front Closed V-Groove Configurations

    See: 52 Degree Closed V-Groove Configurations

    Expand
    titleTraced Definition

    Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

    The Set Bevels Tab in Trace contains the tools needed to Trace the

    design.Image Removed

    Save and Cut

    PanelpanelIconIdatlassian-notepanelIcon:note:bgColor#B3F5FF

    design.

    Image Added

    See: Tracing the Design

    Image Added

    Save and Cut

    Info
    • The free-floating V-Groove design is completed.

    Expand
    titleTraced Definition

    Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

    The Set Bevels Tab in Trace contains the tools needed to Trace the design.

    Image Added

    See: Tracing the Design

    Expand
    titleCutArt Definition

    CutArt™ are simple shapes and design elements created by Wizard that can be added to designs.

    CutArts can be applied to your current design and

    resized and rotated.

    edited, such as resizing and rotating.

    They can be Cut, Debossed, Penned or cut on Vinyl.

    Image Removed

    Image Added

    See: Add CutArt Function

    Image Added

    Comparison

    You can see how much we changed the design when you compare it to the original version.

    Image Removed
    Image Added
    Image Removed
    Image Added