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Creating a Multi-Layered Oval Inset

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  • This lesson shows how to make a Multi-Layer Oval Inset mat.

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Design in FrameShop, Bring into

PathTrace

Trace

  • First we need to make sure we are designing the layers in the correct order for these instructions.

  • On the FrameShop Main Page, click Admin and stay on the Defaults tab.

  • Under Layer Direction select Bottom Up if it is not already set to that.

  • Click Save and return to the Main Page.

    • You can change this back to the original setting later if desired.

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  • Layer Direction: Bottom Up is the preferred direction.

    • When you Offset an object to create another layer, that new layer will be the Top layer.

  • Layer Direction: Top Down is not recommended.

    • When you Offset an object to create another layer, that new layer will be the Bottom layer, even though it is larger than the original object.

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  • Place an 8.75 x 11.75” #102 Oval Template with two Layers on the FrameShop Design Editor

  • Bring in two small ovals that are 3x5.

  • Edit the small ovals and make them four layers.

    • Width of the Inner Reveal is how much of the Inner Mat shows (i.e., .25).

    • Width of the Middle Reveal is the width of the Bridge between the two objects (i.e., .5).

    • Outer Reveal is the Inner Mat of the Bridge on the large object side (i.e., .25).

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Break All Intersections

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  • Because of the complexity of this design, it may be easier to Break All of the Intersections and reconnect the desired Arcs.

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titleArc Definition

The Arc tool allows you to draw athree-point mathematically defined arc in the Trace software.

The Arc has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function

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titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points:

Initial Position (called an Anchor)

Two Separate Middle Points (called Handles) which can be moved to alter the shape.

Terminating Position (called an Anchor)

Splines are easier to handle in the software than Arcs for tangification which makes the cuts smoother between arcs.

The Convert Arc to Splines process will convert the Arcs to Splines for software simplification purposes.

Arcs are provided for those that prefer to draw with them.

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function

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titleBreak Definition

The Break Tool tool is used to Bisect the Selected Segments at the point where they Intersect in the Trace software.

The Break All Intersections function bisects ALL Segments in the design where they intersect in the Trace software.

See: Break All Intersections Function

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Tangify/Convert to Splines

  • Click Edit > Convert Arcs to Splines. The Splines can be tangified with less distortion, which will give a smoother cutting path for the design.

  • Click on Edit > Tangify all Circuits. This makes each arc tangent to each other for smoother cutting.

  • The degree of tangification is set in the Tangify field; the default is six degrees.

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Expand
titleArc Definition

The Arc tool allows you to draw athree-point mathematically defined arc in the Trace software.

The Arc has three points: Initial Position (called an Anchor), Middle Point (called a Handle) which can be moved to change the shape of the Arc, and Terminating Position (called an Anchor).

The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function

Expand
titleSpline Definition

The Curve function allows you to draw a four-point mathematically defined Bezier/Spline Curve in the Trace software.

The Bezier/Spline Curve is defined by four points:

Initial Position (called an Anchor)

Two Separate Middle Points (called Handles) which can be moved to alter the shape.

Terminating Position (called an Anchor)

Splines are easier to handle in the software than Arcs for tangification which makes the cuts smoother between arcs.

The Convert Arc to Splines process will convert the Arcs to Splines for software simplification purposes.

Arcs are provided for those that prefer to draw with them.

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function

Expand
titleConvert Arcs to Splines Definition

The Convert Arc to Splines process will convert the Arcs to Splines which are easier to tangify to make cuts smoother.

See: Arcs Definition

See: Arcs Tool Function

See: Splines Definition

See: Splines Tool Function

See: Convert Arc to Splines Function

Expand
titleTangify Definition

The Tangify function will smooth the connection between the Selected Arc Circuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

The Tangify All Circuits will smooth the connection between All of the ArcCircuits that are below the specified Angle in the Tangify field to provide a smoother cutting transition between the arcs. 

See: Tangify Function

See: Tangify All Circuits Function

See: Arc Tool in Trace

See: Arc Tool Definition 

See: Splines Definition

See: Convert Arc to Splines Function

Remove Layers

Trace the Design

  • Go to the Set Bevels Tab.

  • Select and delete two Two of the layers by clicking Remove.

  • The two layers we will trace this design on will remain.

Trace, Save, Cut

Trace,
  • Click on the Top Layer.

  • Hold down the Ctrl key and click on the each of the outside openings.

  • Select the desired Bevel Type then click Set.

  • The outside openings of this design turn the color of the Bevel Type selected.

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  • Click on the Bottom Layer.

  • Hold down the Ctrl key and click on the each of the inside openings.

  • Select the desired Bevel Type then click Set.

  • The inside openings of this design turn the color of the Bevel Type selected.

  • The design is now completely traced.

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Save and Cut

  • Save and Cut the design.

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titleBevel Type Definition

The Bevel Type refers to the angle at which the blade cuts the surface of the matboard when it deviates from the 90° right angle cut.

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titleTraced Definition

Tracing the Design provides the Bevel Type and other necessary information to the Vector design in order to either Cut or apply with a Non-Blade Tool on the CMC.

The Set Bevels Tab in Trace contains the tools needed to Trace the design.

See: Tracing the Design

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