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Version 9
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Create a Doily Shape |
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Design in FrameShop then Bring into Trace |
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Click on the Properties tab. Click on the Parameters tab. Change the No. of Points to 6. Change the Spikiness to 0. Change the Mode to 2. Change the Line Length to 2.
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Bring Design into Trace |
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Draw Alignment Lines |
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Do the same with the other sides of the polygon, right-clicking and snapping to the center point then snapping to the center point on the opposite point. Make sure that the circle crosses over the lines a little in order to have the mirrored version of the circle overlap. If it doesn't, either make the circle larger or offset it to make it larger.
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Break all Intersections |
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Join Segments |
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The arcs are joined together as a single entity. If the arcs don't connect as expected, you might have missed an arc. Click the Undo button, reselect the arcs and click the Join button again.
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Convert to Splines/Tangify |
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Trace, Save, Cut |
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Optional Design |
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Move the design further into the screen if necessary in order to be able to see the offset layer. Select the doily. Change the Offset direction* to minus (-) by selecting it from the dropdown control. Leave the Reveal value at .25". Click the Offset Circuit button.
*RULES: Enclosed objects: Positive value offsets to the inside. Negative value offsets to the outside. Arcs and Curves Greater than 180 Degrees use the same rules as for closed objects. For lines, imagine a line's start point to be the center of a circle. The plus offsets clockwise and minus offsets counterclockwise.
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Break Intersections |
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Hold down the CTRL key and select all of the newly created arcs. Click the Break button to break the objects where they intersect with each other. The arcs will break where they intersect and appear gray.
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Trace, Save, Cut |
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Trace the CutArt. Remember to Add a layer in the Layers section for each layer of matboard you want to trace. Click on the desired layer, select the object to trace, then select the bevel/cartridge to trace the item for that layer. Save the CutArt. You will get a message stating that this design contains objects that do not have an assigned bevel type. This refers to the leftover lines and arcs that we didn't trace. Click Yes that you wish to continue. Load the CutArt. Cut the CutArt. Optionally, you can also bring the CutArt straight to the Cut Preview from Trace.
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Comparison |
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You can see how much we changed the design when you compare it to what we started with. You can alter the design greatly by changing the number of sides of the Star template or even selecting a different template to mirror in each of the corners. |
Set up as a one layer design: | |
Set up as a three layer design: | |