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Design in FrameShop then Bring into Trace | |
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Bring Design into Trace | |
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*If you use the Right-Click method, hold down the CTRL key and select both openings before selecting Convert to CutArt. |
Draw Alignment Lines | |
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We will add some alignment lines that we will use to mirror the circle. You can mirror the circle without the alignment lines, but adding them will help illustrate the process.
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Mirror the Circle | |
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Break all Intersections | |
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Now we want to break all of the intersections where the lines and arcs pass over the other lines/arcs. | |
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Join Segments | |
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We will now join all of the segments that will make up the opening of the design.
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Continue selecting the arcs that make up each of the broken circles and joining them until you have joined each of the outside arcs.
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Convert to Splines/Tangify | |
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Trace, Save, Cut | |
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Optional Design | |
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For an optional design, you can offset the doily we created to add additional layers. You will perform the same steps that we did back in Lesson One: Adjust an Object Freehand.
*RULES: Enclosed objects: Positive value offsets to the inside. Negative value offsets to the outside. Arcs and Curves Greater than 180 Degrees use the same rules as for closed objects. For lines, imagine a line's start point to be the center of a circle. The plus offsets clockwise and minus offsets counterclockwise. |
Break Intersections | |
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The new offset created arcs that overlap in the corners. We want to break the intersections in the newly offset object, rather than all of the intersections in the design.
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Join Outside Segments | |
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We will now join all of the segments that will make up the outside layer of the design.
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Trace, Save, Cut | |
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Comparison | |
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You can see how much we changed the design when you compare it to what we started with. You can alter the design greatly by changing the number of sides of the Star template or even selecting a different template to mirror in each of the corners. | |
Set up as a one layer design: | |
Set up as a three layer design: |