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Cartridges Involved

This Configuration element involves the following Cartridges.

Info

Note: Not all cartridges are available for all CMC models.

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Tool Configs Section

Info
  • The Tool Configs on the Configurations Screen displays the global settings for the

bevel cartridge tabs
  • Cartridge Tabs

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Horizontal 

Problem

Contents:

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Child pages (Children Display)
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bgColorDepth Bias is used to calculate the properBlade Depth when the SKUselected for the matboard contains the Matboard Thickness.

The formula is: [(Default Depth) - 10]

For example, if the normal Blade Depth for 4-ply is 11, then 11-10=1, so enter 1 for the Depth Bias.

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Plunge Count 

Problem:

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panelIconIdatlassian-note
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bgColor#B3F5FF
  • The Opening/Object does not Pause for a Blade Change while cutting.

Resolution:

Panel
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bgColor#B3F5FF
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titlePlunge Count Definition

The Plunge Count controls the number of Blade Plunges for each Blade Cartridge before pausing for a Blade Change.

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Circle/Oval Rotation Button

Problem:

Panel
panelIconIdatlassian-note
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bgColor#B3F5FF
  • The Circle/Oval has a Feather/Bump.

Resolution:

Panel
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  • If the Oval Opening cuts with a Feather, Decrease the Oval Rotation.

  • If the Oval Opening cuts with a Bump, Increase theOval Rotation.
  • See Circle/Oval Rotation Utility for additional information.

  • See Oval Rotation for additional information.

  • Expand
    titleFeather Definition

    A Feather in an Oval Opening is a Fringe of material left behind where the cut started and ended.

    The Oval Rotation controls for Bumps or Feathers on an Oval Opening.

    If the Oval Opening cuts with a Feather, Decrease the Oval Rotation.

    Expand
    titleBump Definition

    A Bump in an Oval Opening is a Lump of material left behind where the cut started and ended.

    The Oval Rotation controls for Bumps or Feathers on an Oval Opening.

    If the Oval Opening cuts with a Bump, Increase theOval Rotation.Image Removed
    allChildren
    #B3F5FF
    • The Opening/Object is cut in the wrong place Horizontally.

    Resolution:

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    Expand
    titleHorizontal Home Definition

    The Horizontal Home defines the global Horizontal placement of objects cut with the Blade Cartridges.

    If the Opening is cut too far Left, Increase the Horizontal Home.

    If the Opening is cut too far Right, Decrease the Horizontal Home.

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    Vertical 

    Problem:

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • The Opening/Object is cut in the wrong place Vertically.

    Resolution:

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    Expand
    titleVertical Home Definition

    The Vertical Home defines the global Vertical placement of objects cut with the Blade Cartridges.

    If the Object is cut too far Up, Decrease the Vertical Home.

    If the Object is cut too far Down, Increase the Vertical Home.

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    Depth Bias 

    Problem:

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • The Opening/Object is cut at the Wrong Depth when a SKU has been selected.

    Resolution:

    Panel
    panelIconIdatlassian-note
    panelIcon:note:
    bgColor#B3F5FF
    • The Blade Depth is too Deep, Decrease the Depth Bias.

    • The Blade Depth is too Shallow, Increase the Depth Bias.

    • See Depth Bias for additional information.

    Expand
    titleDepth Bias Definition
    The 
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