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Trace Lessons: Gaining Familiarity

The following lessons will help gain familiarity and display the different functions of Trace. 

Save as Path

It is suggested that as you work, save the design as a Path. This will allow you to save the design as you go without being required to trace the design. If you are interrupted, you can save the design and reload the Path file into Trace at a later time and continue on with the lesson.

See the Design Editor for more information on placing and aligning objects, etc. 

Trace Lesson One: Adjust an Object Freehand 

Select this topic to see information on Adjusting an Object Freehand.

Trace Lesson Two: Alter a Template 

Select this topic to see information on Altering a Template.

Trace Lesson Three: Camel V-Groove/Deboss/Pen 

Select this topic to see information on creating a Camel V-Groove/Deboss/Pen.

Trace Lesson Four: Name Plate V-Groove 

Select this topic to see information on creating a Name Plate V-Groove.

Trace Lesson Five: Free-Floating V-Groove

Select this topic to see information on creating a Free-Floating V-Groove.

Trace Lesson Six: CutArt on a Different Layer 

Select this topic to see information on creating a CutArt on a Different Layer.

Trace Lesson Seven: Stained Glass Window 

Select this topic to see information on creating a Stained Glass Window.

Trace Lesson Eight: Fancy Corners 

Select this topic to see information on creating a Fancy Corners mat.

Trace Lesson Nine: Doily 

Select this topic to see information on creating a Doily.

Trace Lesson Ten: Merging Objects to Make a Jersey 

Select this topic to see information on Merging Objects to Make a Jersey.

Trace Lesson Eleven: Starburst 

Select this topic to see information on creating a Starburst.

Trace Lesson Twelve: Load an Image to Draw Over 

Select this topic to see information on Loading an Image to Draw Over.

Trace Lesson Thirteen: Load an Image to Vectorize 

Select this topic to see information on Loading an Image to Vectorize.